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Madison Wright
Photographer - Videographer - Graphic Designer - Production Designer
3D Work
Here is some 3D work I have done in effort to revive and improve my skills in Blender, Maya, and UnrealEngine, so I can eventually bring my narrative visions to life.
Chipped Paint on Metal Material
May 30, 2024
By using Nodes I was able to create this chipped paint material on a shader ball model which demonstrates the wear and tear in various surface types.


Procedural Desert Sand
May 29, 2024
By using texture and shader nodes, I was able to create this fully customizable 3D texture in Blender.
Apocolyptic Scene
May 29, 2024
This is the first scene I created in Blender by following a YouTube tutorial. This has helped me understand vital tools in the program and an introduction to volumetrics and using nodes for lighting, textures, and shaders.

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